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Category: Dance/Music Server: Burning Legion Class: Mage Race: Human |
| Shurko's UI v3 (Updated on 18.10.2008) | |
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| [MAGE] Frost spec PVE | |
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| [WoLK-Druid] Feral Tanking | |
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| Welcome! Introduce yourself here. | |
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| Ekian is a noob |
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| New tunes |
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select your music stream by myparty.de
| Bluehour | |
| Soul, Chillout, Blues, Jazz and more | play |
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| Future Trance | play |
| Daily Blue, Comics, Fan Art, MLG Rules |
by Nessaj @ 20 May 2008, 04:31 AM
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Daily BlueThere has been some confusion regarding the changes to Arena Team and Personal rating calculations in patch 2.4.2 for those players with 100% participation on their team so we’d like to clarify how the system works now.
The adjustment to a team’s personal rating can vary based on the average personal rating of the other team while team ratings will always adjust based directly on the team rating of the other team. If the average personal rating of the players queuing for a game is more than 150 points below the team’s rating, the team will be queued against an opponent matching or similar to the average personal rating. Adjustments to your personal rating are based on the ratings by which the opposing team was queued.
This change promotes having teams compete against players who’s ratings statistically match up best against them. In turn this will help pro vide the most competitive environment possible in the Arena.
We don’t plan to add another character slot with the introduction of the Death Knight, which means that you would have to either delete or transfer a character, if you wish to roll a Death Knight on a realm that already has 10 characters on it.
It would be rather silly to think that the Death Knight will make other classes obsolete, because that is really not the case. The Death Knight will bring its own flavour and style to the game, but at the same time it will be able to share roles with some of the existing classes.
We have seen quite a few posts recently saying that there are too few tanks to go around, posts that claim that it takes forever to find a tank for PUGs or that guild progression is being slowed down due to shortage of tanks. By adding another potential tank to the mix, the Death Knight should most surely be considered a helpful addition to the game instead of a threatening one. I don't think Warriors will have anything to worry about in WotLK, because they will not be replaced by the Death Knight. Warriors will still be needed in groups and guilds, as they have always been, and they will still be great tanks. This also holds true for Druids and Paladins by the way. The submission period for the Level 70 Elite Tauren Chieftain Music Video Contest has now ended. We will be evaluating all of the entries that came in and picking out the winners in the coming weeks. Thanks to everybody who participated in this contest!
On Wednesday, May 21, we’ll be making some changes to the way the forums are organized. While the majority of these changes only alter how the current forums are grouped together, we will be removing the Guild Recruitment forum entirely, and replacing it with new Guild Recruitment – Alliance, and Guild Recruitment – Horde forums. By splitting the forum we’re effectively cutting the posting traffic of the forum in half which will help keep the recruitment posts there visible for a longer amount of time before falling off the first page. When this change happens all posts currently in the Guild Recruitment forum will be removed, so if you or your guild currently have a recruitment post there please keep a copy to repost after the split.
We don’t anticipate these changes to cause any issues for posters while we make them, but some forum navigation options may only be partially functional until we’ve completed the work. WoW Comic Contest Honorable Mentions
Blizzard Fan Art Program
Mostly Starcraft, but since SC is so damn cool anyway!
Comics
MLG PC Circuit - WoW Rules [link]
General Rules 1. No leaving the normal boundaries of a Map. 2. No wall jumping. 3. No looking at an opposing Team’s monitor or projected screens by Players or Coaches. 4. Breaking any of the above rules will result in a Forfeit of the Game. 5. Any sign of cheating may result in a Forfeit of the Game and possible ejection. 6. Players must use their registered MLG Login Name during all Games. No Team Name abbreviations are allowed. 7. No Warm-Up Games may be played outside of scheduled Warm-Up periods. 8. During scheduled Warm-Up periods the winners can stay, but the losers must get up. 9. During scheduled Warm-Up periods, Teams still active in the Event have priority over open Stations. 10. In the case of a Computer/Monitor malfunction or a Character falling below the Map, the Game will be restarted from the beginning unless one Team had 2 more living Characters than the opposing Team. 11. Games started without the approval of a referee will be restarted. 12. If a Team fails to report to their Station within 5 minutes of the announcement, they will Forfeit the 1st Game. 10 minutes after the announcement, a Team will Forfeit the 2nd Game. 15 minutes after the announcement, a Team will Forfeit their Best of 5 Game Match. Equipment 1. Players may bring their own mouse, keyboard, headphones, and mouse pad. 2. All Players must submit their mouse, keyboard, and headphone driver requirements by 11:59 PM ET on Monday, June 9th. No drivers, that have not been previously submitted, will be installed at the San Diego Competition. 3. All Player equipment is subject to approval. 4. Players may not use 3rd party Add-ons. 5. Players may not change the Computer/Monitor sound and video settings. 6. All User Interface setups will be confined to the Blizzard default options. 7. All interface changes must be supervised by a WoW Referee or the WoW Tournament Director. Championship Bracket 1. The Championship Bracket is a Best of 5 Game Match, Double Elimination Bracket. 2. After losing a Match, Teams will fall into the Losers Bracket. 3. A Match loss in the Losers Bracket will result in elimination from the Event. 4. Teams may consist of 3 or 4 Players. 5. Teams must submit their Roster of Players/Characters to the Referee prior to the start of Games 1, 3, and 5. 6. Before Games 3 and 5, Teams will be given 5 minutes to change Players, Characters, Settings, redistribute Talent Points. 7. Teams will be seeded randomly. 8. All Gear will be standard Season 2 Arena Gear. 9. Arena 3v3 will be used for all Games. 10. Maps will be randomly selected, for each Game by Blizzard’s Matchmaking system. 11. No Game Type may be played more that two times in a Best of 5 Game Match. 12. No Game Type may be played more than four times in a Best of 11 Game Match. 13. If Teams meet for a 2nd time in the Championship Bracket, their Match will expand to a Best of 11, include the previous Match, and pick up where that Match left off. For example, if Team A beat Team B 3 Games to 0 in the Winners Bracket, the Best of 11 will resume with Game 4 and Team A leading 3 Games to 0. Before Games 7, 9, and 11, Teams will be given 5 minutes to change Players, Characters, Settings, and redistribute Talent Points. 14. If the Teams meeting in the Finals have not yet faced each other in the Championship Bracket and the Team coming from the Losers Bracket wins a Match, another Match must be played to break the tie since both Teams would only have one Match loss. |
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