We usually use 2 spriests and 2 holy priests + 6 other healers, 4 groups for MD, melee and 3 ranged camps in a triangle behind the mob so that each camp can be reached by healers in at least one other camp, no arcane res. In general if people pay attention, they should never take more then 2 encap ticks tops. If they are decent on reaction speed, 1. If they stand 5-6y away from the guy and are fast, 0.
You watch the big bad dragon and once he turns towards your camp, you run. That's always an encap in your area, he does not turn for anything else. After you take the first encap tick, you hit healthstone/super healing potion or if you use cauldrons, arcane pot once you start running.
Anyone who takes more then 2 ticks there is really, really slow and is just not paying attention. Two ticks minus healthstone/pot means you are way above 50% hp.
Focusing on healing assignments is not bad, but your first priority should be to minimize the dmg encap does because it is quite easy to do so. |